Pretty easy actually:
As a player, you just sign up, download and install our little client. After that, you can start to look through our mod-database. If you like a mod, just click the subscribe button. ModSync will automatically download the mod, install it properly and keep it up-to-date.
As a modder, you just sign up and start uploading mods using a very simple form on our website. You have to upload a zip-file with all modded files in proper file- and folder-structure to be used by the game. If you want to update your mod, just select edit on your mod and upload the new zip-file. ModSync will make sure that all subscribers get the update as soon as possible.
ModSync is developed by two developers at the moment:
Marijn's main task within ModSync is the client written in C#.
Flanna is the one who came up with the idea for ModSync and therefor lead of development. His main tasks are development of the website and the whole administration of ModSync's server-environment.
Simple question, difficult answer. ModSync started as an alternative mod-management-tool similiar to Steam Workshop including automatic updates of mods. Why having another such system you may ask. Well, the ToS of Steam workshop do worry many modders, yet often modding a game is not so easy that average joe can handle it without any help. Now modders have to decide whether they want to make sure that they stay owner of their own intellectual property and upload their mods only on mod-hosting websites, or they have to accept the ToS and upload their stuff on workshop.
This is were ModSync is different. We want to work together with modders, offer them a platform where they can be as sure as possible to stay owner of their stuff (there's no way to protect digital stuff to 100%, but we try to do this as good as possible). But we also want to give players the easyness of automatically installed mods without having to fiddle around with the mods.
We don't want to get into depth about this, but ModSync uses a varity of different technologies, starting from html,css,js for displaying, over php as backend until a message-queue system and C#.NET to realise automatic download of subscribed mods and it's updates
Basically YES. There may be donations-buttons on the page, but it's totally up to you whether you want to splash out for a cup of coffee for the ModSync team or the modders. We are also thinking about giving modders the possibility to make mods paid-only, but since this is a major step with huge consequences, this won't happen to fast. If you are interested in giving feedback about further development of ModSync visit us in our forum.
Yes, you have to for several reasons. First of all, the client manages downloading of mods you subscribed to as well as it handles updates for mods. On top of that, the client has some basic and unintrusive functionality to check that only valid mods are usable. We fight mod-ripping as hard as we can. So if you don't care about the interests of modders to protect their work against theft, better not sign up with modsync. Anyway, if you prefer to get mods from their source, like to get support from the modders and are willing to accept our no mod-piracy approach, sign up now and install our client.
Just sign up and visit our forum. We happily answer any questions you may have there. Please do not contact us using the contact-form or email since maybe your question was already answered in the forum. And since we like to work on ModSync, we don't like to answer equal questions again and again.